Description

Hello I am mardt (or Mart Snijders), a 25 year old indie game developer, mainly specializing in technical art and vfx. I currently work part-time as a VFX artist @ Wanderlost Interactive while about to graduate from the Utrecht School of Arts with my graduation project and debut solo indie title: UNSHINE ARCADE.

History

All my life, I’ve dreamed of making my own video games. When I first opened Unity at twelve, its complexity overwhelmed me—and I gave up. Thirteen years and dozens of prototypes later, after thousands of hours of blood, sweat, and tears, my first proper release is finally becoming a reality. Along the way, I honed my skills through game jams, school projects, and a formative internship at Triangle Studios where I studied under senior Technical Artist Wessel van der Es, who taught me how to take on much bigger technical challenges. One standout collaboration with another game developer Luc Blasse, was Library of Hex. An experimental word-combat game where your “health” is letters and you battle sentient books. Originating from the Global Game Jam 2022, it earned Best Game at the Utrecht School of Arts. We spent the next year refining it, learning firsthand the challenges of scope, design, and limited resources—and discovering what it really takes to launch an indie title. As my creative vision and ambition evolved, I realized it was time to strike out on my own. Now, I’m proud to be developing UNSHINE ARCADE, a passion project that brings together everything I’ve learned and all the excitement that first drew me to game development. Read more about UNSHINE ARCADE down here:

Projects

Videos

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